DEAD LOCKS


In  multiprogramming environment, several processes  may  complete for  finite number of resources. A process requests resources,  and  if the resources are not available at that time, the process enters a wait state.  It  may happen that waiting processes will never  again  change state, because the resources that they have requested are held by other waiting processes. This situation is called a Deadlock.

For example, a system contains four tape drives and two processes. i.e.., each process holds two tape drives but needs three, then each  will wait for the other release its tape drives. This situation is a  "deadlock". The system resources are partitioned into several types, each of
which consist of some number of identical instances. If a  system  has two CPU's, then the resource type CPU has two instances. All  instances of  a resource type must be identical, if not the resource type  classes have to be properly defined. A process must request the resource before using it and release the resource after using it. A process may request as may resources as it requires, but the number of resources  requested may not exceed the total number of resources available in the system.  A process may utilize a resource only in the following sequence.

Request : if the request cannot be immediately granted,  then  the requesting process must wait until it can acquire the resources.

Use : the process can operate on the resource.

Release : the process release the resource.


DEADLOCK Definition : A  set of processes is in a deadlock state when every process  in the set is waiting an event that can only caused by another process  in the  set, consider a system with three tape drives. Suppose that  there are  three  processes, each holding one of these tape drives.  If  each process not requests another tape drive, the three processes will be in a  deadlock  state.  Each  is  waiting for  an  event  "tape  drive  is released", which can only caused by one of the other waiting processes.

DEADLOCK 2nd Definition :  A process request resources and if the resources are not available  at that  time,  the process enters a wait state. The  process  will  never change  state  because the resources they have  requested are  held  by after waiting process. This situation is known as DEADLOCK.

2. What are the necessary conditions for a DEADLOCK ?

A  deadlock  situation  can arise if and only if  the  following  four conditions hold simultaneously in a system.

1) Mutual Exclusion :  At  least one resource is help in a non-sharable mode, i.e., only  one process at a time can use the resource. If the another process requests that  resource,  the requesting process must be delayed until  the  resource has been released.

2) Hold and Wait : There  must exist a process that is holding at least one  resource  and i.e., waiting to acquire additional resources that are currently  being help be other processes.

3) No preemption : Resources  can  not be preempted; that is, a resource can  be  released only  voluntarily  by  the process holding it, after  the  process  has completed its task.

4) Circular wait :  There must exist a set { p0,p1.......pn) of waiting processes  such that p is waiting for a resource which is held by p is waiting for a  resource  which  is held by p1.p1 is waiting  for  a resource  which is held by p2……. Pn-1 is waiting for a resource  that  is held by pn. We emphasize  that  all four conditions must hold for  a  deadlock  to occur.

3. Explain Resource Allocation Graph (RAG).

Deadlocks can be described more precisely in terms of a directed  graph called a “(system) resource allocation graph".  This graph consists  of a pair G = (V1
,p2,p3,…..pn},  set of   all processes in the system, and R = {r1,r2,r3,......rn},  set of all resource types in the system.

Each element in the set E is an ordered pair (pi,rj) or (rj,pi),  where pi is a process and rj is a resource type.  If (pi,rj) belongs  to  E, then  there  is a directed edge from resource type rj  to process  pi implying  that  an instance of resource type r has been  allocated  to process  pi.  An edge (pi,rj) is called a request edge, while  an  edge(rj,pi ) is called an assignment edge. Pictorially, we  represent each process Pi as a circle  and  each resource type rj as a square. The instance can be represented by a  dot within  the  edge must also disignate one of the dots  in  the  square. Whenever  a process requests an instance of resource type,  an  request edge is inserted in the graph. When this request can be fulfilled,  the request edge is instance resource, the assignment edge is deleted.
 
Resource type r1 is having one instance, r2 is having two instances, r3 is having one instance and r4 is having three instances. Process  p1 is holding an instance of resource type r2 and  is  waiting for an instance of r1. Process p2 is holding an instance of r1 and is waiting for an instance of r3. Process p3 is holding an instance of r3.

 If  a graph contains no cycles, then no process in the system is  deadlocked. Otherwise a deadlock may exist.

4.  What are the methods for handling DEADLOCKS ?

There are two methods of ensuring that deadlocks never occur.

a) Deadlock prevention.
b) Deadlock avoidance.

5.  Explain DEADLOCK PREVENTION .

We know that, there are four necessary conditions must hold to occur  a dead  lock.  By ensuring that atleast one of  these  conditions  cannot hold. We can prevent the occurrence of a DEADLOCK. 

Mutual Exclusion :  If  all  the resources are sharable, then mutual  exclusion  will  not hold. Sharable resources do not require mutual exclusive  access,  and cannot be involved in a deadlock. But we can't put all resources in the sharable mode. for example A printer cannot be simultaneously shared by several processes. In general, it is not possible to prevent  deadlocks by denying the mutual exclusion condition.

Hold And Wait :    In order to ensure that the hold and wait condition never holds  in the system, we must guarantee that whenever a process requests  a  resource it does not hold any other resources.

   One  protocol that can be used requires each process to request  and be allocated all of its resources before it begins execution.

 An alternative protocol allows a process to request resources  only when  it has none. A process may request some resources and  use  them. Before it can request any additional resources, it must release all the resources that it is currently allocated.

   There are two main disadvantages to these protocols.

First one is , resource utilization may be very low, since many of  the resources may be allocated but unused for a long period. Second  one  is, starvation is possible. A process that needs  several popular resources may have to wait indefinitely because atleast one  of the resources that it needs is always allocated to some other process.  

No Preemption : To  ensure  that this condition does hold, the  following  protocol  is  If  a process is holding some resources requests another  resources that cannot be immediately allocated to it then all resources currently being held are preempted. The preempted resources are added to the list of  resources  for which the process is waiting. The process  will  not only be restarted when it can regain its old resources, as well as  the new ones that it is requesting.

   Alternatively, if a process requests some resources, we first  check whether they are available. If they are available, we allocate them. If they  are  not available, we check whether they are allocated  to  some other process  that is waiting for additional resources.  If   so,  we
preempt  the desired resources from the waiting process  and  allocate them to the requesting process. If the resources are not either  available  or help by a waiting process, the requesting process  must  wait. While it is waiting, some of its resources may be preempted, but  only if  another  process requests them. A process can be re  started.  Only when  it is allocated the new resources it is requesting  and  recovers any resources that were preempted while it was waiting.

Circular Wait : To  ensure  that this condition does not hold, each  resource  type  is assigned a unique integer number, which allows to compare two resources and determine whether one preceeds another in our ordering. Each  process can only request resources in an increasing order of enumeration.

Let R= { R1,R2,....Rn } be the set of resource types. We assign to each resource  a unique integer number, say  F: R - N, where N is the set  of natural numbers. For example set of resource types are tape drive, disk drive, printer, then the function F might defined as follows :

           F( tape drive ) = 1
                       F( disk drive ) = 5
           F( printer ) = 12

   We now consider the following protocol to prevent  deadlocks.  Each process  can request resources only in an increasing order of  enumeration. That is, a process can initially request any number of  instances of  a  resource type, say Ri. After that the process  can  request  instances of resource type Rj, if and only if F(Rj)>F(Ri).  If this protocol is used, the circular wait condition cannot  hold. We  can demonstrate this fact by assuming that a circular  wait  exists (proof by contradiction).

Let the set of processes in the circular wait be { P0,P1, ...Pn}.

P0  is  waiting  for a resource R0, which is held  by  P1.  Then according to our protocol F(R0)1
).

P1 is  waiting  for a resource R1, which is held  by  P2.  Then according to our protocol F(R1)2
).

P2 is  waiting  for a resource R2, which is held  by  P3.  Then according to our protocol F(R2)3
).

Pn-1 is  waiting for a resource Rn-1, which is held by  Pn.  Then according to our protocol F(Rn-1)n
).

Pn is waiting for a resource Rn, which is held by P0. Then according to our protocol F(Rn)0
).



This means that    F(R0) < F(R1) < .......< F(Rn) < F(R0) implies that  F(R0) < F(R0) which is impossible.

Therefore, there can be no circular wait.

6.   Explain DEADLOCK AVOIDANCE.
           
In  this method, it is necessary to obtain additional  information about how resources are to be requested. With the knowledge of complete sequence of requests and releases for each process, one can decide  for each  request  whether  or not the process should  wait.  Each  request requires  that the system consider the resources  currently  available, the  resources currently allocated to each process, and the future  re-quests  and releases of each process, to decide if the current  request can be satisfied or must wait to avoid a possible future deadlock.

   It is better to know the maximum number of resources of  each  type each  process needs. A deadlock avoidance algorithm dynamically  checks the resource allocation state (i.e., the number of available and  allocated resources, and the maximum demands of the processes)  to  ensure that  there can never be a circular wait condition. A state is safe  if the  system can allocate resources to each process (up to its  maximum) in  some order and still avoid a deadlock. A system is in a same  state only if there exists a safe sequence  of process is a safe  sequence  for the current allocation state if for  each p1, presources which p1 can still request can be satisfied by the  currently available resources plus the resources held by all the Pj, with j>i. If no such a sequence exists, then the system state is said to be unsafe.

    A safe state is not a deadlock state, and a deadlock state  is  an unsafe state. An unsafe state may lead to a deadlock.

 Several Instances Of A Resource Type : An algorithm, known as banker's algorithm, is used for deadlock  avoidance is as follows.

    When  a  process  enters the system, it must  declare  the  maximum number  of  instances  of each resource type that it  may  need.  This number  may not exceed of the total number of resources in the  system.  When a user requests a set of resources, it must be determined  whether the  allocation  of these allocated, otherwise, the process  must  wait until some other process releases enough resources. Let  n  be the number of processes in the system and m be  the   number   resource types.  The following data structures are needed.

Available : A vector of length 'm' indicating the number of  available resources of each type.  If Available [j] = k, there are 'k'  instances of resource type rj available.

Max : An n x m matrix defining the maximum demand of each process.  If Max[i,j]  =  k, then process p may request at most  'k'  instances  of resource type rj.

Allocation : An n x m matrix defining the number of resources of  each type currently allocated to each process.  If Allocation[i,j] = k, then process pi is currently allocated 'k' instances of resource type rj.

Need : An  n x m matrix indicating the remaining resource need of  each process.  If Need[i,j]= k, then process pi may need 'k' more instances of resource type rj, in order to complete its task.
Need[i,j] = Max[i,j] - Allocation[i,j].

             If  X  and Y are vectors of length n, then x <= y if and  only  if x[i]  <= y[i] for all i = 1,2...n.  For example, if  x =  (1,7,3,2) and y = (0,3,2,1) then Y <= x.

Each row of matrices Allocation and Need are treated as vectors Allocation  and Need respectively. Allocation specifies the resources  currently  allocated to process P, while Need specifies  the  additional resources  the  process P may still request in order to  complete  its importance.

Banker's Algorithm :

Let Request ti be the request vector for process Pi .

If Request ti [j] = k, then process Pi wants 'k' instances of resource type rj. When a request for resources is made by process Pi, the following steps are taken.

1.  If Request ti <= Need then proceed to step 2. Else an error  message occurs, since the process has exceeded its maximum claim.

2.  If  Request ti <= Available then proceed to step 3.  Else  the  resources are not available process Pi must wait.

3.     Available  = Available - Request .
      Allocation = Allocation + Request  
      Need = Need - Request .   

 If the resulting resource allocation state is safe, process P allocated resources. If the new state is unsafe, then P must wait  for Request and the old resource allocation state is restored. This  Banker's Algorithm require m x n operations.

Safety Algorithm :    This algorithm finds out whether a system is in safe state or not.

1. Let  Work and Finish be vectors of length m and n respectively.
   Work = Available
   Finish [i] = False for i = 1,2,3, ...., n.

            2. Find an 'i' such that :
(i) Finish[i] = false, and
(ii) Need <= Work.
      If no such 'i' exists, go to step 4. 

3. work := work+allocation I finish[i]:=true , go to step2.

4. If  Finish[i] = true for all i, then the system is in a safe state.

 Single Instance Of Each Resource Type :  If  we have a resource allocation system with only one  instance  of each resource type, a more efficient algorithm can be defined. In  this algorithm, in addition to the request and assignement edges of a  resource allocation graph, a claim edge is introduced. A claim edge (pi,rj) indicated that process Pi may request resource r in future. This edge is indicated by a dashed line and resembles the direction  of a request edge. When process Pi requests resource rj, then this  claim  edge  is converted to a request edge. When a resource is released,  the assignement edge is converged to a claim edge. Before process Pi starts executing  all of its claim edges must already appear in  the  resource allocation graph. A requesting edge is converted to an assignment  edge only  if this assignment does not result lin the formation of cycle  in the  resource allocation  graph. If a cycle is found, then  process  Pi must  wait for its requests in order not to enter in an  unsafe  state.

For example, in the following allocation graph, p2 requests r2. Even if  is currently free, we cannot allocate it to P2 since this allocation will  create a cycle in the graph. If Pi requests rj, a  deadlock  will occur.
 

Monday, 1 October 2012

DEAD LOCKS


In  multiprogramming environment, several processes  may  complete for  finite number of resources. A process requests resources,  and  if the resources are not available at that time, the process enters a wait state.  It  may happen that waiting processes will never  again  change state, because the resources that they have requested are held by other waiting processes. This situation is called a Deadlock.

For example, a system contains four tape drives and two processes. i.e.., each process holds two tape drives but needs three, then each  will wait for the other release its tape drives. This situation is a  "deadlock". The system resources are partitioned into several types, each of
which consist of some number of identical instances. If a  system  has two CPU's, then the resource type CPU has two instances. All  instances of  a resource type must be identical, if not the resource type  classes have to be properly defined. A process must request the resource before using it and release the resource after using it. A process may request as may resources as it requires, but the number of resources  requested may not exceed the total number of resources available in the system.  A process may utilize a resource only in the following sequence.

Request : if the request cannot be immediately granted,  then  the requesting process must wait until it can acquire the resources.

Use : the process can operate on the resource.

Release : the process release the resource.


DEADLOCK Definition : A  set of processes is in a deadlock state when every process  in the set is waiting an event that can only caused by another process  in the  set, consider a system with three tape drives. Suppose that  there are  three  processes, each holding one of these tape drives.  If  each process not requests another tape drive, the three processes will be in a  deadlock  state.  Each  is  waiting for  an  event  "tape  drive  is released", which can only caused by one of the other waiting processes.

DEADLOCK 2nd Definition :  A process request resources and if the resources are not available  at that  time,  the process enters a wait state. The  process  will  never change  state  because the resources they have  requested are  held  by after waiting process. This situation is known as DEADLOCK.

2. What are the necessary conditions for a DEADLOCK ?

A  deadlock  situation  can arise if and only if  the  following  four conditions hold simultaneously in a system.

1) Mutual Exclusion :  At  least one resource is help in a non-sharable mode, i.e., only  one process at a time can use the resource. If the another process requests that  resource,  the requesting process must be delayed until  the  resource has been released.

2) Hold and Wait : There  must exist a process that is holding at least one  resource  and i.e., waiting to acquire additional resources that are currently  being help be other processes.

3) No preemption : Resources  can  not be preempted; that is, a resource can  be  released only  voluntarily  by  the process holding it, after  the  process  has completed its task.

4) Circular wait :  There must exist a set { p0,p1.......pn) of waiting processes  such that p is waiting for a resource which is held by p is waiting for a  resource  which  is held by p1.p1 is waiting  for  a resource  which is held by p2……. Pn-1 is waiting for a resource  that  is held by pn. We emphasize  that  all four conditions must hold for  a  deadlock  to occur.

3. Explain Resource Allocation Graph (RAG).

Deadlocks can be described more precisely in terms of a directed  graph called a “(system) resource allocation graph".  This graph consists  of a pair G = (V1
,p2,p3,…..pn},  set of   all processes in the system, and R = {r1,r2,r3,......rn},  set of all resource types in the system.

Each element in the set E is an ordered pair (pi,rj) or (rj,pi),  where pi is a process and rj is a resource type.  If (pi,rj) belongs  to  E, then  there  is a directed edge from resource type rj  to process  pi implying  that  an instance of resource type r has been  allocated  to process  pi.  An edge (pi,rj) is called a request edge, while  an  edge(rj,pi ) is called an assignment edge. Pictorially, we  represent each process Pi as a circle  and  each resource type rj as a square. The instance can be represented by a  dot within  the  edge must also disignate one of the dots  in  the  square. Whenever  a process requests an instance of resource type,  an  request edge is inserted in the graph. When this request can be fulfilled,  the request edge is instance resource, the assignment edge is deleted.
 
Resource type r1 is having one instance, r2 is having two instances, r3 is having one instance and r4 is having three instances. Process  p1 is holding an instance of resource type r2 and  is  waiting for an instance of r1. Process p2 is holding an instance of r1 and is waiting for an instance of r3. Process p3 is holding an instance of r3.

 If  a graph contains no cycles, then no process in the system is  deadlocked. Otherwise a deadlock may exist.

4.  What are the methods for handling DEADLOCKS ?

There are two methods of ensuring that deadlocks never occur.

a) Deadlock prevention.
b) Deadlock avoidance.

5.  Explain DEADLOCK PREVENTION .

We know that, there are four necessary conditions must hold to occur  a dead  lock.  By ensuring that atleast one of  these  conditions  cannot hold. We can prevent the occurrence of a DEADLOCK. 

Mutual Exclusion :  If  all  the resources are sharable, then mutual  exclusion  will  not hold. Sharable resources do not require mutual exclusive  access,  and cannot be involved in a deadlock. But we can't put all resources in the sharable mode. for example A printer cannot be simultaneously shared by several processes. In general, it is not possible to prevent  deadlocks by denying the mutual exclusion condition.

Hold And Wait :    In order to ensure that the hold and wait condition never holds  in the system, we must guarantee that whenever a process requests  a  resource it does not hold any other resources.

   One  protocol that can be used requires each process to request  and be allocated all of its resources before it begins execution.

 An alternative protocol allows a process to request resources  only when  it has none. A process may request some resources and  use  them. Before it can request any additional resources, it must release all the resources that it is currently allocated.

   There are two main disadvantages to these protocols.

First one is , resource utilization may be very low, since many of  the resources may be allocated but unused for a long period. Second  one  is, starvation is possible. A process that needs  several popular resources may have to wait indefinitely because atleast one  of the resources that it needs is always allocated to some other process.  

No Preemption : To  ensure  that this condition does hold, the  following  protocol  is  If  a process is holding some resources requests another  resources that cannot be immediately allocated to it then all resources currently being held are preempted. The preempted resources are added to the list of  resources  for which the process is waiting. The process  will  not only be restarted when it can regain its old resources, as well as  the new ones that it is requesting.

   Alternatively, if a process requests some resources, we first  check whether they are available. If they are available, we allocate them. If they  are  not available, we check whether they are allocated  to  some other process  that is waiting for additional resources.  If   so,  we
preempt  the desired resources from the waiting process  and  allocate them to the requesting process. If the resources are not either  available  or help by a waiting process, the requesting process  must  wait. While it is waiting, some of its resources may be preempted, but  only if  another  process requests them. A process can be re  started.  Only when  it is allocated the new resources it is requesting  and  recovers any resources that were preempted while it was waiting.

Circular Wait : To  ensure  that this condition does not hold, each  resource  type  is assigned a unique integer number, which allows to compare two resources and determine whether one preceeds another in our ordering. Each  process can only request resources in an increasing order of enumeration.

Let R= { R1,R2,....Rn } be the set of resource types. We assign to each resource  a unique integer number, say  F: R - N, where N is the set  of natural numbers. For example set of resource types are tape drive, disk drive, printer, then the function F might defined as follows :

           F( tape drive ) = 1
                       F( disk drive ) = 5
           F( printer ) = 12

   We now consider the following protocol to prevent  deadlocks.  Each process  can request resources only in an increasing order of  enumeration. That is, a process can initially request any number of  instances of  a  resource type, say Ri. After that the process  can  request  instances of resource type Rj, if and only if F(Rj)>F(Ri).  If this protocol is used, the circular wait condition cannot  hold. We  can demonstrate this fact by assuming that a circular  wait  exists (proof by contradiction).

Let the set of processes in the circular wait be { P0,P1, ...Pn}.

P0  is  waiting  for a resource R0, which is held  by  P1.  Then according to our protocol F(R0)1
).

P1 is  waiting  for a resource R1, which is held  by  P2.  Then according to our protocol F(R1)2
).

P2 is  waiting  for a resource R2, which is held  by  P3.  Then according to our protocol F(R2)3
).

Pn-1 is  waiting for a resource Rn-1, which is held by  Pn.  Then according to our protocol F(Rn-1)n
).

Pn is waiting for a resource Rn, which is held by P0. Then according to our protocol F(Rn)0
).



This means that    F(R0) < F(R1) < .......< F(Rn) < F(R0) implies that  F(R0) < F(R0) which is impossible.

Therefore, there can be no circular wait.

6.   Explain DEADLOCK AVOIDANCE.
           
In  this method, it is necessary to obtain additional  information about how resources are to be requested. With the knowledge of complete sequence of requests and releases for each process, one can decide  for each  request  whether  or not the process should  wait.  Each  request requires  that the system consider the resources  currently  available, the  resources currently allocated to each process, and the future  re-quests  and releases of each process, to decide if the current  request can be satisfied or must wait to avoid a possible future deadlock.

   It is better to know the maximum number of resources of  each  type each  process needs. A deadlock avoidance algorithm dynamically  checks the resource allocation state (i.e., the number of available and  allocated resources, and the maximum demands of the processes)  to  ensure that  there can never be a circular wait condition. A state is safe  if the  system can allocate resources to each process (up to its  maximum) in  some order and still avoid a deadlock. A system is in a same  state only if there exists a safe sequence  of process is a safe  sequence  for the current allocation state if for  each p1, presources which p1 can still request can be satisfied by the  currently available resources plus the resources held by all the Pj, with j>i. If no such a sequence exists, then the system state is said to be unsafe.

    A safe state is not a deadlock state, and a deadlock state  is  an unsafe state. An unsafe state may lead to a deadlock.

 Several Instances Of A Resource Type : An algorithm, known as banker's algorithm, is used for deadlock  avoidance is as follows.

    When  a  process  enters the system, it must  declare  the  maximum number  of  instances  of each resource type that it  may  need.  This number  may not exceed of the total number of resources in the  system.  When a user requests a set of resources, it must be determined  whether the  allocation  of these allocated, otherwise, the process  must  wait until some other process releases enough resources. Let  n  be the number of processes in the system and m be  the   number   resource types.  The following data structures are needed.

Available : A vector of length 'm' indicating the number of  available resources of each type.  If Available [j] = k, there are 'k'  instances of resource type rj available.

Max : An n x m matrix defining the maximum demand of each process.  If Max[i,j]  =  k, then process p may request at most  'k'  instances  of resource type rj.

Allocation : An n x m matrix defining the number of resources of  each type currently allocated to each process.  If Allocation[i,j] = k, then process pi is currently allocated 'k' instances of resource type rj.

Need : An  n x m matrix indicating the remaining resource need of  each process.  If Need[i,j]= k, then process pi may need 'k' more instances of resource type rj, in order to complete its task.
Need[i,j] = Max[i,j] - Allocation[i,j].

             If  X  and Y are vectors of length n, then x <= y if and  only  if x[i]  <= y[i] for all i = 1,2...n.  For example, if  x =  (1,7,3,2) and y = (0,3,2,1) then Y <= x.

Each row of matrices Allocation and Need are treated as vectors Allocation  and Need respectively. Allocation specifies the resources  currently  allocated to process P, while Need specifies  the  additional resources  the  process P may still request in order to  complete  its importance.

Banker's Algorithm :

Let Request ti be the request vector for process Pi .

If Request ti [j] = k, then process Pi wants 'k' instances of resource type rj. When a request for resources is made by process Pi, the following steps are taken.

1.  If Request ti <= Need then proceed to step 2. Else an error  message occurs, since the process has exceeded its maximum claim.

2.  If  Request ti <= Available then proceed to step 3.  Else  the  resources are not available process Pi must wait.

3.     Available  = Available - Request .
      Allocation = Allocation + Request  
      Need = Need - Request .   

 If the resulting resource allocation state is safe, process P allocated resources. If the new state is unsafe, then P must wait  for Request and the old resource allocation state is restored. This  Banker's Algorithm require m x n operations.

Safety Algorithm :    This algorithm finds out whether a system is in safe state or not.

1. Let  Work and Finish be vectors of length m and n respectively.
   Work = Available
   Finish [i] = False for i = 1,2,3, ...., n.

            2. Find an 'i' such that :
(i) Finish[i] = false, and
(ii) Need <= Work.
      If no such 'i' exists, go to step 4. 

3. work := work+allocation I finish[i]:=true , go to step2.

4. If  Finish[i] = true for all i, then the system is in a safe state.

 Single Instance Of Each Resource Type :  If  we have a resource allocation system with only one  instance  of each resource type, a more efficient algorithm can be defined. In  this algorithm, in addition to the request and assignement edges of a  resource allocation graph, a claim edge is introduced. A claim edge (pi,rj) indicated that process Pi may request resource r in future. This edge is indicated by a dashed line and resembles the direction  of a request edge. When process Pi requests resource rj, then this  claim  edge  is converted to a request edge. When a resource is released,  the assignement edge is converged to a claim edge. Before process Pi starts executing  all of its claim edges must already appear in  the  resource allocation graph. A requesting edge is converted to an assignment  edge only  if this assignment does not result lin the formation of cycle  in the  resource allocation  graph. If a cycle is found, then  process  Pi must  wait for its requests in order not to enter in an  unsafe  state.

For example, in the following allocation graph, p2 requests r2. Even if  is currently free, we cannot allocate it to P2 since this allocation will  create a cycle in the graph. If Pi requests rj, a  deadlock  will occur.